Donkey Kong is an arcade game which
is released by Nintendo in the year 1981. It is an early example of the
platform game genre, The game mainly focuses on the maneuvering the
main character across a series of platforms while dodging and jump over
obstacles. In this game the Jump man has to rescue a damsel in distress, lady
from a giant ape.
Concept:
The concept of the game Donkey Kong
is the player has to jump over the barrels and should reach the top of the
ladder to save the girl. If he is hit by the barrel or the fire he loses his
life. So he has to avoid the obstacles by jumping over them and should reach
the top of the ladder in order to save the lady.
Interactivity:
The players interact in this game is
to save the lady from the game. The ape continuously throws the barrels from
the top of the ladder to kill the player. The player has to escape from the
barrels by jumping over the barrels and has to reach the girl who is at the top
in order to save her. If he is hit by the barrel and the fire he loses his
life.
Challenge:
The player has to save the girl in
order to win the every level of this game. The very interesting challenging
task in this game is to escape from the barrels and the fires by jumping over
them.
Goal:
The ultimate goal of this Donkey
Kong game is to save the girl who got trapped by the ape.
Experience:
After playing the game the player
feels fear and happy. He feels fear because he should carefully escape from the
barrels and the fires which makes him hurt and loses his life. He feels happy
when he reaches the top of the ladder and saves the girl's life from the ape.
A.G.E framework:
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