Tuesday, November 20, 2012

Race to end : Moto Race



As design challenge, we decided to design a board game with movements to be decided using a 6-sided die. It is a car race game. Racing to get the cash jackpot. It starts from a point and on the way to the end, there are obstacles. There are two pit shops equally at the half distance each way. The obstacles include thunder strike, trap, mud pond, fire, death valley. When a player lands on each of these obstacle he needs to get a specific number on the die to get out of it. The added conflict engages players to eagerly roll die and get the required number, so that they can they resume the race. The challenge is unpredictable since it depends on the die to get the required number.   There is a free ride spot to select direction, to apply thinking capability. The directions are marked on the blocks and when landed on them the player has to move in the specified direction.
( might look like in actual representation )

If the same board game had to redesigned as a digital game I would make it more skill based. Say by adding logical thinking capability and not depend upon the die. It would make board game more interesting and engaging.


Here is the prototype of what was designed..

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