Wednesday, November 7, 2012

Missile Command





REVIEW: missile command is an arcade game designed and developed in 1980's by ATARI . it supports single player n double player mode .



interactivity : the core phenomenon of the game is shoot down the ballistic missile attack on 6 cities. the player need to protect the city by shooting down the missile .the player can control the 3 tanks and protect the city from destroying .

concept: the player need to protect the city from alien attack .the player is moved to the next level  (i.e. city ) on completing the mission . as the player is moved to the higher level the missile are upgraded to the smart bomb nnd the survival becomes more harder .

setting : the game story goes around the alien attack .So in between the game to make it more interactive few alien spaceship attacks .

goal:  the  player need to protect the city from destroying and being destroyed as there are three tanks so  the player has 3 lives .so the player need to interact with all the 3 tanks . so as fast you destroy the missile you earn more points.

challenge : the bombarding of the missile increases as the player moves to the higher level. as the player is need to control the  three tanks .
story : the game tries to narrate the player as officer who have to protect cities from alien attack .

AGE framework


link http://www.atari.com/arcade#!/arcade/missilecommand  

1 comment:

  1. The gameplay (intercepting missiles and defending your cities) is common from both Aggressiveness and Protection.
    The game actions shouldn't be linked straight from the experience but from the gameplay.

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