REVIEW: missile command is an arcade game designed and developed in 1980's by ATARI . it supports single player n double player mode .
interactivity : the core phenomenon of the game is shoot
down the ballistic missile attack on 6 cities. the player need to protect the
city by shooting down the missile .the player can control the 3 tanks and
protect the city from destroying .
concept: the player need to protect the city from alien
attack .the player is moved to the next level
(i.e. city ) on completing the mission . as the player is moved to the
higher level the missile are upgraded to the smart bomb nnd the survival becomes more harder .
setting : the game story goes around the alien attack .So in
between the game to make it more interactive few alien spaceship attacks .
goal: the player need to protect the city from
destroying and being destroyed as there are three tanks so the player has 3 lives .so the player need to
interact with all the 3 tanks . so as fast you destroy the missile you earn
more points.
challenge : the bombarding of the missile increases as the
player moves to the higher level. as the player is need to control the three tanks .
story : the game tries to narrate the player as officer who
have to protect cities from alien attack .
AGE framework
link http://www.atari.com/arcade#!/arcade/missilecommand
The gameplay (intercepting missiles and defending your cities) is common from both Aggressiveness and Protection.
ReplyDeleteThe game actions shouldn't be linked straight from the experience but from the gameplay.