Introduction :
We are designing a simple
game world and trying to knit an interesting quest on that game world using a
self created map.The goal of the game is to find
the gold treasure in the gold in the valley of death , filled with danger,
rivers, forest, something unexpected.It's a multiplier game in
which the they have to work as a team to find gold from abandoned caves. Three friends go on an adventure trip
and come across many interesting facts about the hidden gold. They try to plunder
few of those hidden treasure. The has a start and end point,
spanning across various spots. The main aim is to survive from obstacles and
exit the area alive with lots of gold!
Characters:
The story is about three friends ,who decided to search for gold in the death valley. But their excited and greediness lead them to danger,now game become interesting as they go deep into the valley.
1. Max : Adventure planning
Specialist + Intelligent Bonus 3
2. Mona : Good with machines and exploration + Dexterity bonus 3
3. Jon : physical power and explosives + Strength bonus 3
The setting is the
combination of forests, caves, valley, rivers, snow forest. According to the
settings there are monsters defined:
Game Play strength of the various characters (with respect to MICROLITE 20)
- Wild spider: HD 2d6 (4 hp) AC 10 Bite +4 (1d4+1)
- Wild bat: HD 2d8+25 (20 hp) AC 15 Sound +9 (1d6+5)
- Wolf : HD 3d4+4 (12 hp) AC 12 Bite +4 (1d6+1)
- Dacoits: HD 2d12+3 (16 hp) AC 11 Slam +2 (1d6+1)
- Wild boar: HD 3d8+7 (20 hp) AC 16 Claw +4 (1d4+2)
- Dragon:HD 7d10+21 (59 hp) AC 17 Fire +11 (2d6+4)
The location of monsters are
defined as per the game master. In the basic rule formation the monsters are
pre-defined to be in specific locations of setting. Few of them are as below:
- Wild bats are found in gold caves
- Wild spiders- forests, gold caves
- Wolves- forest
- Dacoits- huts
- Dragon in the gold cave
- Wild boar in the forest region just before entering the city.
There are some useful objects in
the quest for hunting gold such as weapons made out of stone, wood, iron
available in forest and caves. Old Vehicles, unused vessels in machine
store. There are sleeping huts, food area and water area with waterfalls and
hidden gold in them.